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Ontario Tech acknowledges the lands and people of the Mississaugas of Scugog Island First Nation.

We are thankful to be welcome on these lands in friendship. The lands we are situated on are covered by the Williams Treaties and are the traditional territory of the Mississaugas, a branch of the greater Anishinaabeg Nation, including Algonquin, Ojibway, Odawa and Pottawatomi. These lands remain home to many Indigenous nations and peoples.

We acknowledge this land out of respect for the Indigenous nations who have cared for Turtle Island, also called North America, from before the arrival of settler peoples until this day. Most importantly, we acknowledge that the history of these lands has been tainted by poor treatment and a lack of friendship with the First Nations who call them home.

This history is something we are all affected by because we are all treaty people in Canada. We all have a shared history to reflect on, and each of us is affected by this history in different ways. Our past defines our present, but if we move forward as friends and allies, then it does not have to define our future.

Learn more about Indigenous Education and Cultural Services

Information Technology - Game Development and Entrepreneurship - Bridge

Degree Bachelor of Information Technology (Honours)
Faculty Faculty of Business and Information Technology
Location North Oshawa campus location
Start dates May (full-time)
Length Five semesters (full-time)
Program load Full-time
Photo for Information Technology - Game Development and Entrepreneurship - Bridge

Admission requirements: An Ontario college diploma or Ontario college advanced diploma (or equivalent) in Animation, Game Art and Design, Game Development, Software Engineering Technology – Interactive Gaming or a related program with a minimum mid-B average. 

General information

Our program is designed to quickly advance your career by focusing on the knowledge and skills needed to build rewarding careers within an existing business or entrepreneurial opportunity in the interactive media and game development areas.

You will gain real-world experience through internship work placements (locally or abroad) or Capstone study projects where you work with a team to provide consulting services to one of our industry partners.

Our Gaming and Virtual Reality Laboratory is equipped with state-of-the-art workstations and software for development of high-quality animations, models, sound production, game engines and gameplay code. This lab also includes stereoscopic 3D virtual-reality displays and motion-capture systems. You will record sound for voiceovers and music with minimal echo or background noise in an audiometric room coupled with audio recording equipment.

Additional information

Faculty of Business and Information Technology website
College-to-university transfer website

Admission requirements

An Ontario College Diploma or Ontario College Advanced Diploma in Animation, Game Art and Design, Game Development, Software Engineering Technology–Interactive Gaming, or related program with a minimum mid-70s average.

Note: Admission is competitive. The specific average or standing required for admission varies from year to year. Students are selected by taking into consideration a wide range of criteria including school marks, distribution of subjects taken and performance in subjects relevant to the academic program. Possession of the minimum requirements does not guarantee acceptance. Preference will be given to applicants with the best qualifications.

Transfer credit

Once you have successfully completed the bridge courses with a minimum C grade in each course, you will proceed into the four-year BIT program. You will receive 15 courses toward your 40-course BIT degree.

Last year's cut-off 75 per cent
Expected cut-off Mid 70s

How to apply

For application steps and important dates/deadlines, please see the college-to-university transfer applicant page.

Program curriculum

Sample courses: 

  • 3D Modeling and Animation for Games
  • Entrepreneurship
  • Game Audio
  • Game Design
  • Game Engine Design and Development
  • Game Programming
  • Game User Research
  • Graphic design
  • Marketing in the IT Sector

The full program map is available on the Faculty of Business and IT websiteCourses are subject to change without notice.

Experiential learning

Ontario Tech students have many different opportunities to apply their knowledge and skills in real-world settings. With more than 300 industry and community partner organizations, students have a wide variety of experiential learning opportunities available to them.

Hands-on training is valuable; our programs offer you real-world business experience through internship work placements (locally or abroad) or capstone study projects in which you work as a team to provide consulting services to one of our industry partners.

Our leading-edge laboratories enable hands-on learning and are fully integrated with the university’s technology-enriched learning environment. Work with today’s latest technology and obtain skills valued by future employers.

Career opportunities

  • application developer
  • game developer
  • game programmer
  • game project manager
  • simulation specialist (military and civilian domain)
  • technical marketing and advertising in web and new media

Success stories

"Ontario Tech is a great place to develop knowledge on a variety of different topics across many different fields. The Game Development and Entrepreneurship program covers the full spectrum of the game-development process, from conception to implementation, while also creatively integrating an indie studio feel with the Game Development Workshop; having all of the hardware and software provided to you for all of your classes is also a great convenience."

- Brad Kroese
Bachelor of Information Technology (Honours) in Game Development and Entrepreneurship, class of 2014
Junior Online Programmer, Ubisoft, Toronto, Ontario

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