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Ontario Tech acknowledges the lands and people of the Mississaugas of Scugog Island First Nation.

We are thankful to be welcome on these lands in friendship. The lands we are situated on are covered by the Williams Treaties and are the traditional territory of the Mississaugas, a branch of the greater Anishinaabeg Nation, including Algonquin, Ojibway, Odawa and Pottawatomi. These lands remain home to many Indigenous nations and peoples.

We acknowledge this land out of respect for the Indigenous nations who have cared for Turtle Island, also called North America, from before the arrival of settler peoples until this day. Most importantly, we acknowledge that the history of these lands has been tainted by poor treatment and a lack of friendship with the First Nations who call them home.

This history is something we are all affected by because we are all treaty people in Canada. We all have a shared history to reflect on, and each of us is affected by this history in different ways. Our past defines our present, but if we move forward as friends and allies, then it does not have to define our future.

Learn more about Indigenous Education and Cultural Services

Andrew Hogue

Andrew Hogue
PhD

Program Director

Associate Professor

Game Development and Interactive Media
Faculty of Business and Information Technology

Opening industry doors to the world of virtual reality by creating novel and effective simulations.



  • PhD York University, Toronto, Ontario
  • Master of Science York University, Toronto, Ontario
  • Bachelor of Science in Computer Science York University, Toronto, Ontario

Reconstructing 3D buildings from LIDAR using level set methods

Regina, SK. May 28, 2013

Tenth Conference on Computer and Robot Vision

An interactive in-game approach to user adjustment of stereoscopic 3D settings

San Francisco, CA. February 3, 2013

Stereoscopic Displays and Applications XXIV

S3D Depth-axis interaction for video games: Performance and engagement

San Francisco, CA. February 3, 2013

Stereoscopic Displays and Applications XXIV

The effects of 5.1 sound presentations on the perception of stereoscopic imagery in video games

San Francisco, CA. February 3, 2013

Stereoscopic Displays and Applications XXIV

The effects of audio on depth perception in S3D games

Corfu, Greece September 26, 2012

Audio Mostly 2012