Information Technology - Game Development and Entrepreneurship
Degree |
Bachelor of Information Technology (Honours) |
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Faculty | Faculty of Business and Information Technology |
Location | North Oshawa campus location |
Start dates | September |
Length | Four years |
Program load |
Full-time |
OUAC code | DGD |

General information
The Game Development and Entrepreneurship program is designed to provide students with a wide range of game design development expertise. You will be immersed in the game design and development process from day one and you will develop video games beginning in your first year. Successful students develop their technical, managerial and entrepreneurial knowledge and skills in a diverse team environment. Working with programmers, artists and designers you will create innovative products that push the medium to its limits. You will acquire the knowledge and skills required to quickly advance your career in the gaming, interactive media and simulation industries, or become an entrepreneur in charge of developing and managing your own gaming/interactive media studio.
Our innovative gaming and virtual reality laboratory is equipped with state-of-the art software and equipment including motion capture facilities, an audiometric (sound) room, 3D displays, and the latest in interaction devices to allow for the development of high-quality animation, 3D models, sound recording and production, game engines, and gameplay code.
Additional information
Faculty of Business and Information Technology websiteAdmission requirements
Current Ontario secondary school students must complete the Ontario Secondary School Diploma (OSSD) with six 4U or 4M credits including English (ENG4U) with a minimum average of 60 per cent and one of Advanced Functions (MHF4U), Calculus and Vectors (MCV4U) or Mathematics of Data Management (MDM4U) with a minimum average of 60 per cent or Computer Science (ICS4U) with a minimum average of 70 per cent.
Note: Admission is competitive. The specific average or standing required for admission varies from year to year. Students are selected by taking into consideration a wide range of criteria including school marks, distribution of subjects taken, and performance in subjects relevant to the academic program. Possession of the minimum requirements does not guarantee acceptance. Preference will be given to applicants with the best qualifications.
Last year's cut-off | 70 per cent |
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Expected cut-off | Mid-70s |
How to apply
The application process and important dates/deadlines are outlined on our admissions website:
• Ontario secondary school applicants
• Ontario secondary school graduates
• Canadian out-of-province high school applicants
• International applicants
• Mature applicants (over 21 and never attended post-secondary)
• Transfer applicants
• General Arts and Science (GAS) applicants
• Home-schooled applicants
Program curriculum
Sample courses:
- 3D Modeling and Animation for Games
- Entrepreneurship
- Game Audio
- Game Design
- Game Engine Design and Development
- Game Programming
- Game User Research
- Graphic Design
- Marketing in the IT Sector
A full program map is available in the Undergraduate Academic Calendar. Courses are subject to change without notice.
Experiential learning
You will gain firsthand experience through internship work placements (locally or abroad) or Capstone study projects in which you work as a team to provide consulting services to one of our industry partners.
Career opportunities
Graduates can expect to pursue a career as a:
- 3D animation and modeller
- creative director
- game producer
- game programmer
- game user researcher
- level designer
- level editor
- serious game and simulation designer/ developer
- technical marketing and advertising specialist in web and new media
Success stories
“Ontario Tech is a great place to develop knowledge on a variety of different topics across many different fields. The Game Development and Entrepreneurship program covers the full spectrum of the game-development process, from conception to implementation, while also creatively integrating an indie studio feel with the Game Development Workshop. Having all of the hardware and software provided to you for all of your classes is also a great convenience.”
Brad Kroese
Bachelor of Information Technology (Honours) in Game Development and Entrepreneurship, class of 2014
Junior Online Programmer, Ubisoft, Toronto, Ontario