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Ontario Tech acknowledges the lands and people of the Mississaugas of Scugog Island First Nation.

We are thankful to be welcome on these lands in friendship. The lands we are situated on are covered by the Williams Treaties and are the traditional territory of the Mississaugas, a branch of the greater Anishinaabeg Nation, including Algonquin, Ojibway, Odawa and Pottawatomi. These lands remain home to many Indigenous nations and peoples.

We acknowledge this land out of respect for the Indigenous nations who have cared for Turtle Island, also called North America, from before the arrival of settler peoples until this day. Most importantly, we acknowledge that the history of these lands has been tainted by poor treatment and a lack of friendship with the First Nations who call them home.

This history is something we are all affected by because we are all treaty people in Canada. We all have a shared history to reflect on, and each of us is affected by this history in different ways. Our past defines our present, but if we move forward as friends and allies, then it does not have to define our future.

Learn more about Indigenous Education and Cultural Services

Information Technology - Game Development and Interactive Media - Bridge*

Program details

Faculty
Business and Information Technology

Degree
Bachelor of Information Technology (Honours)

Experiential learning
Capstone
Internship

Delivery method
Hybrid online/in-class
In-class

Location
Ontario Tech University, North Oshawa

Start dates
May (full-time)

Length
Five semesters (full-time)

Program load
Full-time

OUAC code
DGD

Overview

group in lab with motion suit Game Development and Interactive Media is designed to provide you with a wide range of game design and programming expertise. Successful students develop their knowledge and skills in a diverse team environment and learn to work with programmers, artists and designers to create innovative products that push the medium to its limits.

Our program is designed to quickly advance your career by focusing on the knowledge and skills needed to build rewarding careers within an existing business or entrepreneurial opportunity in the interactive media and game development areas.

You will gain real-world experience through internship work placements (locally or abroad) or Capstone study projects where you work with a team to provide consulting services to one of our industry partners.

Our Gaming and Virtual Reality Laboratory is equipped with state-of-the-art workstations and software for development of high-quality animations, models, sound production, game engines and gameplay code. This lab also includes stereoscopic 3D virtual-reality displays and motion-capture systems. You will record sound for voiceovers and music with minimal echo or background noise in an audiometric room coupled with audio recording equipment.

*This program is not running for the 2021 spring/summer session.


Ontario Tech is a great place to develop knowledge on a variety of different topics across many different fields. This program covers the full spectrum of the game-development process, from conception to implementation, while also creatively integrating an indie studio feel with the Game Development Workshop. Having all of the hardware and software provided to you for all of your classes is also a great convenience. Brad Kroese Bachelor of IT (Honours) in Game Development and Interactive Media, class of 2014 Junior Online Programmer, Ubisoft


Admissions

Admissions


An Ontario College Diploma or Ontario College Advanced Diploma in one of the following programs with a minimum mid-70s average:

  • 3D Animation, Art & Design (Humber College) 
  • Animation (Algonquinn College, Cambrian College, Durham College, Loyalist College or Seneca College) 
  • Animation - 3D (Centennial College)
  • Computer Programmer (Algonquinn College, Confederation College, Durham College, Georgian College, Humber College, Sault College, Seneca College or Sheridan College) 
  • Game Art and Design (Centennial College)
  • Game Development (Algonquinn College and Durham College)
  • Game Programming (Humber College) 
  • Information Technology - Majors: Computer Systems and Software Development (SAIT Polytechnic)
  • Multimedia 3D Animation (Humber College)
  • Software Engineering Technology - Interactive Gaming (Centennial College) 

Note: Admission is competitive. The specific average or standing required for admission varies from year to year. Students are selected by taking into consideration a wide range of criteria including school marks, distribution of subjects taken and performance in subjects relevant to the academic program. Possession of the minimum requirements does not guarantee acceptance. Preference will be given to applicants with the best qualifications.


Last year's cut-off75 per cent
Expected cut-offmid-70s
Once you have successfully completed the bridge courses with a minimum C grade in each course, you will proceed into the four-year BIT program. 
 You will receive 15 courses toward your 40-course BIT degree.

For application steps and important dates/deadlines, please see the college-to-university transfer applicant page.

Program details

Faculty
Business and Information Technology

Degree
Bachelor of Information Technology (Honours)

Experiential learning
Capstone
Internship

Delivery method
Hybrid online/in-class
In-class

Location
Ontario Tech University, North Oshawa

Start dates
May (full-time)

Length
Five semesters (full-time)

Program load
Full-time

OUAC code
DGD

Contact information

Career opportunities

  • application developer
  • game developer
  • game programmer
  • game project manager
  • simulation specialist (military and civilian domain)
  • technical marketing and advertising in web and new media

Experiential learning

Ontario Tech students have many different opportunities to apply their knowledge and skills in real-world settings. With more than 300 industry and community partner organizations, students have a wide variety of experiential learning opportunities available to them.

Hands-on training is valuable; our programs offer you real-world business experience through internship work placements (locally or abroad) or capstone study projects in which you work as a team to provide consulting services to one of our industry partners.

Our leading-edge laboratories enable hands-on learning and are fully integrated with the university’s technology-enriched learning environment. Work with today’s latest technology and obtain skills valued by future employers.


Did you know?

companies provide paid internships and Capstone opportunities
universities and industry partners around the world that we collaborate with
  • Sample courses
    • 3D Modeling and Animation for Games
    • Entrepreneurship
    • Game Audio
    • Game Design
    • Game Engine Design and Development
    • Game Programming
    • Game User Research
    • Graphic Design
    • Marketing in the IT Sector

    A full program map is available in the Undergraduate Academic CalendarCourses are subject to change without notice.